Daedric Quests (Oblivion)

Daedric Quests are tasks performed for Daedric Princes. In order to receive the different quests the Hero needs to be at a certain level and have an offering to each Daedric Prince specified below. After they have offered at the shrine of the prince they will receive the quest.

Azura: Azura's Star
In order to speak to Azura, she demands an offering of Glow Dust, and the Hero must be level two or higher. Azura needs to be summoned between dawn or dusk (5-7am or 5-7pm).

Ages ago, five of Azura's followers, Ghola gro-Muzgol, Aranalda, Nille Elf-Daughter, Avita Cassiana and Umar gra-Khar fought and destroyed the vampire Dratik, but all were infected with Porphyric Hemophilia. Knowing their fate, they locked themselves in the Gutted Mine to prevent themselves from ravaging the world. Azura, caring for her worshipers, want them killed and freed of the curse.

Level Requirement: Level 2

Reward: Azura's Star + 1 fame

Boethia: Goldbrand
Boethia requires the Hero to prove their mettle in order to win his favor. The Hero have been told by one of Boethia's followers that in order to summon the Daedra, they must give a daedra heart as an offering to the statue.

Boethia opens a portal to an Oblivion Plane, for the Hero to compete in the "Tournament of Ten Bloods". In the tournament the Hero must defeat each of Boethia's (to-be) champions, each a different race.

Level Requirement: Level 20

Reward: Goldbrand

Clavicus Vile: Masque of Clavicus Vile
One of Clavicus Vile's worshipers has told the Hero that in order to summon the Daedra, an offering of 500 must be given to the statue.

Clavicus Vile wants the Hero to recover the unique sword Umbra and places the statuette of Barbas in their inventory. Barbas will plead to not return the sword to the Daedric Prince, and the Hero must make a choice of keeping the sword or return it to get the reward instead.

Level Requirement: Level 20

Reward: Masque of Clavicus Vile

Hircine: Savior's Hide
After offering a wolf pelt or bear pelt to Hircine he will ask the Hero to travel to Harcane Grove in the southwest, to kill a unicorn and bring back its horn.

The unicorn is guarded by three Minotaur of the Grove, special Minotaurs, and the unicorn itself may also be hostile and difficult to kill.