Trinimac the Warrior, the Paragon. Once he was our patron, our god. He encompasses the true ideals of the Orsimer―strength, honor, and unity.Trinimac was an ancient Aedroth (Et'Ada or "Original Spirit"), Aldmeri deity, and the alleged precursor to the Daedric Prince Malacath. He is described as the strongest of the Aedra, the champion of the High Elven pantheon, and in some places more popular than Auri-El. Trinimac is referred to as the champion of Auri-El himself.—Forge-Mother Alga, For King and Glory
The official view taken by the majority of the leading priests in the second and third Orsiniums, put forth by both King Kurog gro-Bagrakh and King Gortwog gro-Nagorm respectively, is that Trinimac still lives and Malacath is a separate entity, an impostor. A handful of Orcs within Orsinium and the majority of the Orsimer diaspora view Gortwog's beliefs as heresy. Malacath is referred to as the reanimated dung of Trinimac.
During the climax of the great war between Auri-El and Lorkhan, Trinimac who was Auriel's greatest knight, knocked down Lorkhan in front of his army and tore out his heart, intending to destroy it. As the Trickster God was finished, the Men dragged Lorkhan's body away from the battlefield and swore blood vengeance on the heirs of Auriel for all time.
However, when Trinimac and Auriel tried to destroy the Heart of Lorkhan, it laughed at them. It said, 'This Heart is the heart of the world, for one was made to satisfy the other.' So Auriel fastened the thing to an arrow and let it fly long into the sea, where no aspect of the new world may ever find it.
During the exodus of the Chimer in the Mythic Era, Trinimac who was one of the most powerful Aldmeri deities at the time, tried to stop the movement. The Daedric Prince Boethiah, mastermind of the movement, confronted Trinimac, and transformed him into the Daedric Prince Malacath. As a result, Trinimac's followers were changed as well into what are now known as the Orsimer (Orcs), some of which worship Malacath as their god.
In 2E 582, King Kurog gro-Orsinium of the Second Orsinium, brought in a renewed worship of Trinimac under the guidance of High Priestess Solgra. The amount of Orcish priests and worshippers of Trinimac reached an extreme surge in numbers, and the Temple of Ire was created to pick either Trinimac or Malacath as the temple's deity.
The temple however suffered from a surprise attack, with a number of its priests being killed by Malacath extremists. The temple deity was later decided as Trinimac, and a large statue of the god was erected. The Vosh Rakh, a violent and extremist group of Trinimac, was known to have tortured and brainwashed civilians in order to get them to join their group. They captured the Malacath supporter Chief Bazrag, who was framed for the attack on the Temple of Ire, and had him kept as a captive. It was later revealed that King Kurog had allied with the Vosh Rakh out of desperation and impatience, and orchestrated the attack on the Temple. Kurog was later killed by the Vestige, and Bazrag was made the new King of Orsinium. The worship of Trinimac had been badly damaged by these events, and the bright new order had later diminished.
The worship of Trinimac was revived by Gortwog gro-Nagorm, the ruler of the Third Orsinium. While many of those living in the city agreed with his beliefs, the Orcs outside still devoutly worshipped Malacath.
- The Elder Scrolls III: Morrowind (Mentioned only)
- The Elder Scrolls IV: Oblivion (Mentioned only)
- The Elder Scrolls V: Skyrim (Mentioned only)
- The Elder Scrolls Online (Mentioned only)
- Template:Orsinium (Mentioned only)
- ↑ 1.0 1.1 Varities of Faith in the Empire
- ↑ 2.0 2.1 The True Nature of Orcs
- ↑ 3.0 3.1 The Anticipations
- ↑ 4.0 4.1 4.2 4.3 Events of Template:Orsinium
- ↑ Pocket Guide to the Empire, Third Edition: Orsinium
- ↑ The House of Troubles
- ↑ 7.0 7.1 The Monomyth
- ↑ The Changed Ones
- ↑ A King-Sized Problem
- ↑ Vosh Rakh (Book)